![]() The armor penetration indicator was improved.The icon of HE shells was changed for all vehicle types except SPGs.The basic parameters of HE shells remain the same.The probability of causing critical damage to internal modules and crew members was decreased.When interacting with screens and modules, the penetration value of HE shells decreases by an amount that is equal to three times the thickness of the screen/module. When interacting with destructible obstacles, the penetration value of HE shells decreases similarly to that of AP shells. HE shells can penetrate destructible objects and screens, including tracks, guns, etc.When an HE shell hits enemy armor, it will always cause damage (although, sometimes it can be low) due to spall created inside the enemy vehicle.The burst affects only destructible objects (trees, fences, etc.). Shell fragmentation on the armor does not cause damage. HE shells interact with the armor at the point of impact.
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